KONSTANTINOS ZACHARAKIS
Animator / Director
Contact
Expertise
Animator, director, and cinematic storyteller with over a decade of experience across feature films and AAA games. I specialize in character performance, creature animation, and cinematic direction, and enjoy leading animation from concept through final delivery while collaborating across departments to craft emotionally engaging experiences.
Education
Spungella Workshop
Mentored by Jean-Denis Haas, 2018-2019
Creature Animation: Locomotion
Mentored by Alvise Avati, 2017
BA (Hons), Animation
University of Lincoln, 2013-2016
Graphic Design Diploma
IEK Delta, Greece, 2010-2012
Awards
Skills
References
Available upon request.
Experience
Cinematic animation for the upcoming title, working from previs through to final polish.
GamesAnimating on various shows and working closely with the Animation Leads and Supervisors to produce high quality animation.
AnimatorWorking with a small team, animating on a film for Netflix. (Zom 100: Bucket List of the Dead)
AnimatorTeaching "Story & Film Language", "Animation" and mentoring students creating short films.
TeachingContinuing my journey as a freelancer animator. Working on various projects with DVSDesign, Analog studios and Autodesk as well as producing original content and starting my journey into directing. My first short "Police Brutality Must Stop" won multiple awards and truly encouraged me to chase my dream of directing content and utilise my extensive knowledge of story and other disciplines beyond animation. In 2026 I completed my second short "Life In Every Breath" and currently starting preproduction on my next personal projects.
DirectorWorking with a small talented team, animating on a three month project. From Previs to final animation.
AnimatorAnimating in various shows. Delivering shots on time and at the best quality, based on the client's/director's vision.
AnimatorRigging and animating characters for the games. Implementing the characters, making animators, state machines in Unity. I was also providing written feedback on other in-house and outsourced animations.
GamesMy responsibilities as an animator include everything from Rigging to creating a whole set of animations for each character.
GamesTeaching Design and Animation principles. Inspiring and helping students by sharing some of my knowledge and passion about drawing, creativity, story and animation.
TeachingDuring my Internship in the Lincoln film & television school I was running a workshop on animation and VFX, while supervising and helping children while they were making short films.
TeachingMaking sure that the two-week animation course was running smoothly. I was asked to introduce Maya to the students and teach some of the animation tools. By the end of the school, the students had a show reel with the basic exercises. (bouncing ball, walk cycle and a jump.)
TeachingDuties included taking potential students around the campus and the studios, discussing how the Animation course is structured and what it provides for a student.
TeachingBeing part of the creative team. Creating Facebook Page covers, Flyers, posters, banners, business cards, logos, folders, stickers, t-shirts stamps, etc.
Design