Avatar: Fire and Ash – Spectacle Without Substance

I went into Avatar: Fire and Ash expecting to feel something, anything that would stay with me after the credits. Instead, I mostly felt like I was being walked through a very expensive sequence of events. The film is undeniably polished. The environments are detailed, the scale is there, the production value is massive. But […]

pluribus lame

Late Night Thoughts on Film / Bad Writing – Pluribus

Written from the perspective of a director and animator frustrated with sci‑fi that mistakes scale and branding for intelligence, and ambiguity for depth. Christmas night, after family dinner, I was too tired to go anywhere. I thought I’d just chill and finish watching Pluribus. I love movies. I always did. I can’t help but see […]

Basic plots in animation

The 7 Basic Plots: Choose the Best Story for you

Let’s talk about the basic plots in animation. Storytelling is a powerful tool for building a personal brand and creating a lasting legacy.  By crafting a compelling narrative around your personal story, you can connect with your audience on a much deeper level. But with so many different storytelling approaches, it can be challenging to […]

top 10 video game trailers

Top 10 video game trailers – cinematic teasers.

For as long as most of us can remember, video game trailers have been a part of the gaming world.
And anyone that has a few gaming years under their belt can attest to how far they’ve progressed!
When you compare any old classic to most of the current game trailers,
it’s apparent how far video technology has progressed.